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Welcome to Gaunt's Ghostspedia, a totally unofficial, completely unauthorised encyclopedia of the Gaunt's Ghosts book series, written by Dan Abnett, and published by the Black Library. The site will contain everything from book to book description and notes, to character profiles, to articles on planets, regiments and weapons, theories and speculation, to even trivia, quotes and errors. Basically, everything that can possibly be logged.

If you need to find out info on a red shirt guardsman or a world the Ghosts have visited, it'll be here.

Please note that this is a fan's encyclopedia, not one from the author. Any incorrect or disproven facts are based entirely on the series contents.


 !!SPOILER ALERT!!

The content of articles on Gaunt's Ghostspedia contain massive spoilers regarding the events of the series. It is recommended that you do not read on unless you have knowledge of the story!


The series is set in the Warhammer 40,000 universe, one of great peril and total war between the Imperium of man and it's allies, against the various alien and heretical arch enemies throughout the universe.


Black Library Summary

In the blood-soaked Sabbat Worlds Crusade, the massed ranks of the Imperium battle the dark forces of Chaos for dominion. At the forefront of this conflict are the Imperial Guard – untold numbers of ordinary soldiers fighting to preserve the Emperor’s holy realm. 'Colonel-Commissar Ibram Gaunt and the men of the Tanith First-and-Only are at the heart of this struggle. 'Forced to flee their planet before it was destroyed by Chaos, they are the last of their breed. This, together with their peerless scouting ability, has earned them the nickname the ‘Ghosts’. With unmatched tactical acumen, experts in covert operations, they're dispatched to the very worst hellholes in the galaxy.





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The Gaunt's Ghosts series follows the exploits of the Tanith First-and-Only, an elite scout/recon unit built on the foundations of three seperate groups of warriors. Originating from the founding fields of the extinct planet Tanith, the survivors of the planet's fall were brought together by the esteemed Colonel-Commissar Ibram Gaunt, a genius political officer and inspirational leader of men. Building a reputation as stealth artists, the First-and-only are forever thrown into battle after battle, coming out each time stronger. Soon they are reinforced at Vervunhive by volunteers, and later are shifted together with another descimated regiment, the Belladon.

Their travels see them come into contact with other Imperial regiments, some friends and some foes, and a vareity of important figures and legends, even having a special bond with Saint Sabbat herself. They visit a dozen worlds, fight a variety of enemies, and build a reputation as conquerors.

This status ultimately is a double headed snake, as Gaunt and his men are at the fore of the most dangerous battles the Imperium has to offer.

Fun & Misc


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Novel Guide

The Gaunt's Ghosts series now spans 13 novels, and a vareity of short stories and special pieces. For a more detailed description of each, check out the individual articles.


  1. First and Only
  2. Ghostmaker
  3. Necropolis
  4. Honour Guard
  5. The Guns of Tanith
  6. Straight Silver
    Gg4
  7. Sabbat Martyr
  8. Traitor General
  9. His Last Command
  10. The Armour of Contempt
  11. Only in Death
  12. Blood Pact
  13. Salvation's Reach

Salvation's Reach Released

Salvations-Reach
The latest novel in the series, Salvation's Reach, is now on general release. The second part of the Victory series, it has the Tanith First on the brink of a new, long awaited mission, as deadly and fateful as any they have ever faced. Bolstered by new recruits from Belladon and Verghast, including some almost familiar faces and a new list of problems, they prepare for the assault on the titular Arch-Enemy space station, a bastion of Chaos intelligence and sorcery.

But even with a potential suicide mission ahead of them, they face threats from within as well as without, with tensions caused by new revelations, a deadly threat who may destroy everything they hold dear, and the ever constant perils of the warp. Only one thing is certain, not everyone will live forever...


(Read Full Article)

Trivia on Gaunt's Ghostspedia Wiki

This planet is the only world to feature in the present of two different novels in the series.

ANSWER

Featured Article
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Blood Pact

The Blood Pact are the personal retinue of Archon Gaur, Chaos Warmaster of the Sabbat Worlds armies, and the chosen elite military unit for many operations in the Segmentum Pacificus. They have grown in reputation since their first use, and are the most feared enemy formation due to their fanatic devotion and discipline.

The Blood Pact were based upon the same regimental structure as the Imperial Guard, making them an even match for most of the Emperor's forces...



(Read More...)

Main Characters Supporting Characters Recurring Characters


OFFICIAL DISCLAIMER____________

This web site is completely unofficial and in no way endorsed by Games Workshop Limited.'40k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne logo, Kroot, Lord of Change, Necron, Nurgle, the Nurgle logo, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh logo, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch logo, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2007, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.


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